
import { GameConfig } from "./GameConfig";
import { RoomConfig } from "./RoomConfig";

export class RoomConfig_jianziding extends RoomConfig {

    public gameType: number = GameConfig.Game_Type.jianziding

    //人数配置
    public static renshuConfig: Array<number> = [
        3, 4, 5
    ]

    //局数配置
    public static jushuConfig: Array<number> = [
        8, 12, 16
    ]

    //局数花费钻石配置
    public static fangfeiConfig: Array<Array<number>> = [
        [30, 45, 60],
        [40, 60, 80],
        [50, 75, 100],
    ]

    //底分配置
    public static difenConfig: Array<number> = [
        1, 2, 3, 5, 10
    ]


    public chuai: number = 0
    public static chuaiNameConfig: Array<string> = [
        "踹1脚", "踹2脚"
    ]

    public limit_chuai: number = 0 //0:随便踹  1:过去不可以踹

    public zhadan_bei5: number = 0; //0:普通倍数    1:双王、轰、对红五翻倍
}